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Tomb Raider Legend Review
01 May 2006 11:58 | ZeroTolerance |
Xbox 360
Xbox360News.com |
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It is hard to fathom that our lovely Lara Croft is pushing ten years. Most of you may remember her first outing back in 1996 on the original Playstation console, alongside Shigeru Miyamoto’s classic Mario 64, Tomb Raider really redefined the 3D genre with massive levels and brilliant camera work. Unfortunately ever since then the games have gotten progressively worse; in fact TR publisher Eidos actually fired the original designer Core after Lara’s last title Angel of Darkness for the PS2. Taking the reigns now is Legacy of Kain developer Crystal Dynamics who really seem to have a knack for creating truly atmospheric levels and great camera work. Have they returned Lara to her glory days or simply added another tragedy in the Tomb Raider lineage? Read on to find out why Eidos’ decision to replace Core has paid off in spades.
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